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[WIP] Untitled RPG
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Devlog
Devlog [5]
October 21, 2025
by
Goblin Mode Games
No devlog for a bit, but I have been working away. Biggest change so far has been the talent system, which I've set up in a way that will dynamically create talent pages for each class/specialization...
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Devlog [4]
October 12, 2025
by
Goblin Mode Games
- Starting equipment loot now properly is equipped - Added a new character with a new spell that heals the player - Added stat increases upon leveling up...
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Devlog [3]
October 10, 2025
by
Goblin Mode Games
Today I put systems in place to allow spells to cost Mana, HP, or nothing. I plan to expend that to more resources types such as Focus, Energy, Combo Points etc. I added more global signals that I can...
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Devlog [2]
October 07, 2025
by
Goblin Mode Games
Missed a day or two of working on the game, but making some good progress again. Added several new stat fields, such as attack speed and mana. Added base code to have spells that are cast. Added equip...
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Devlog [1]
October 04, 2025
by
Goblin Mode Games
- Fixed browser version so you can get past character selection - Added popup information when hovering items in inventory - Fixed equipping/uneqipping items...
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Devlog [0]
October 04, 2025
by
Goblin Mode Games
This is the first Devlog I've ever done, and it's part of the requirements of https://itch.io/jam/continue-your-game-2-the-jam-continues I'd love to put more time into this game and make it actually p...
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