Pinball Roguelike
INSTRUCTIONS:
arrow keys to select class
hold spacebar to launch the ball
spacebar press = start dash
spacebar release = dash in direction of mouse
Dash resets upon hitting triangle bumpers
Cast spell by going into the blue moon thing on the left
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I came up with this idea while trying to think of niche gameplay elements for a roguelike involving DND-like classes. When doing some research of games out there already, I found and took inspiration from
https://justicebeaver.itch.io/rebound-jam-version (Which is a great game, please give it a play and support the developer as they work on a full release of their game.)
and
https://www.reddit.com/r/Unity2D/comments/wn4hdf/made_a_pinballroguelike_mix_wou...
Since I'm interested in releasing this game properly, I want to make it clear that I do not intend to infringe upon the ideas or implementation of the references above, only to use them for inspiration. I don't know if it's normal to call out something like that, but since I haven't seen too many games with this style, I just want to be open about my references.
Status | Released |
Platforms | HTML5 |
Author | Goblin Mode Games |
Made with | Godot |
Comments
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very neat game, the concept is very creative and i love the mix of pinball and roguelike :D